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April 2009

August 1- 4, 2011 - Miami-Dade, FL

 

Discovering Geometry Institute

Monday August 1, 2011

1.1             Cooperative Learning

1.2             A Closer Look at Chapters 0-3

1.3             Patty Paper Geometry #1

1.4             Patty Paper Geometry #2

Tuesday August 2, 2011

2.1             Discovery Learning

2.2             A Closer Look at Chapters 4-7

2.3             Patty Paper Geometry #3

2.4             Explorations and Projects for Ch 0 – 7

Wednesday August 3, 2011

3.1             A Closer Look at Chapters 8 – 12

3.2             Explorations & Projects for Ch 8 – 12

3.3             Problem Solving in Discovering Geometry

3.4             Classroom Management

Thursday August 4, 2011

4.1             Teaching Proof with DG

4.2             Assisting Proof with Logic and Puzzles

4.3             Investigate - Conjecture - Prove

4.4            Organizing Your Classroom for Discovering Geometry

 

 


September 24, 2011 - Honolulu, HI HCTM Fall Conference

Reasoning Relay Race with Michael Serra

IMG_5083Grades 5-8

Saturday, September 24, 2011

Kamahemahe Schools

Cost for HCTM members is just $5 with breakfast.

Door prizes included.

Registration

 

8:00-8:30 Check-in and Breakfast

8:30-10:00 Session 1

10:15-11:45 Session 2

 

In this double block session, teachers and their students will work together as a team in a relay race that involves logical reasoning and athletic abilities.  Teachers without students are welcome to pair up and work as a team also.

During the first session students and teachers will be introduced to a number of sequential reasoning puzzles. Participants will work in small cooperative groups to solve these puzzles.

In the second session, teams will be formed and participants will compete in a "Reasoning Relay Race." Team members will be given their first puzzle to solve.  When they have solved the puzzle, the team will race to their goal post to drop off their first puzzle solution and return with their second puzzle.  When they have solved the second puzzle a different runner from the team will race to the goal post to drop off the second puzzle solution and pick up and return with their third puzzle.  The race continues in this way until all the puzzles have been solved. Teams will score points based on values earned for correct answers less the time needed to solve them.  Each puzzle set will include a "novice" puzzle worth fewer points and an "expert" puzzle worth many more points.

The puzzles may include the following types:

Rook's Tour Puzzles

Queen's Tour Puzzles

Knight's Tour Puzzles

Magic Square Puzzles

Sliding Block Puzzles

Polyomino Sudoku Puzzles

KenKen Puzzles